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    STA(Steel Tank Add-on) 3.3

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    lockie
    lockie
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    Re: STA(Steel Tank Add-on) 3.3

    Post by lockie on Sat Mar 17, 2018 8:30 am

    The mission "Zaporizhye' bridgehead" from the pack "Combat episodes" was updated!
    Action had place in October 1943 when the Soviet Army tried to capture the right bank of the river Dnipro and liberate Kyiv.

    The mission is hard. User has 3x SPG Ferdinand and supported with 4xPz.IV+infantry has a task to cc the village. During cc he will meet the Soviet spg SU-152 and tank KV-85. Both units are dangerous for "Ferdi".

    Here's a mission' briefing:
    briefing:

    Initial situation:
    It is 10th october 1943. Ukraine, Zaporizhye area, southwestern boundary of the Zaporizhye bridgehead.
    1st Panzer Army, 40th Panzer Corps, 653rd Schwere Panzerjaeger Abteilung.
    In the morning of October 10th, the Soviet forces consisting of the 8th, 12th and 3rd Guards Armies and of the
    1st Guards Mechanized Corps began an offensive against the Zaporozhye bridgehead along a front 25 kilometres wide. In the area of the
    village of Shevchenkivske, enemy infantry supported with a tanks and artillery succeeded in capturing the outskirts of our defences.

    Combat order:
    "Heinrici" Kampfgruppe of the 16th Panzergrenadier Division with a support of self-propelled guns
    of the 653rd Schwere Panzerjaeger Abteilung has tasked to launch a countercc and take the enemy out of the village
    of Shevchenkivske. The common cc will start at 17:30 hours of October 10th, 1943.

    Your Task:
    You are Oberleutnant Rupert Gruber. There are three self-propelled gun Panzerjager "Ferdinand" 88mm and Gebirgsjager squad
    under your command. Your group operates as a shock unit in the common cc. You have to:
    - together with a main forces cc and capture the village of Shevchenkivske
    - engage the defencive positions and be prepared to repel the enemy cc
    - Dismissed!

    Callsigns:
    HQ is OAK
    The main group is BUSSARD
    Your SPG squad is WOLF

    Artillery Support:
    No artillery support

    Air Support:
    No air support

    Reconnaissance:
    According to the recce reports, the Soviet 23rd Tank Corps is ccing with a support of a large number of armoured vehicles,
    including a heavy SPG SU-152 and tanks KV-85.

    The Commander of the 40th Panzer Corps, Generaloberst Gotthard Heinrici
    The Commander of the 653rd Schwere Panzerjaeger Abteilung, Major Gecc Baumunk;


    Last edited by lockie on Wed May 16, 2018 8:24 am; edited 2 times in total
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    aww1234

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    Re: STA(Steel Tank Add-on) 3.3

    Post by aww1234 on Sat Mar 17, 2018 6:34 pm

    Hi
    In mission
    A Lucky Case! Cromwell Mk.IV
    I noticed swirling bunkers.
    Maybe it's a graphics error ?

    Regards

    mechanic
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    Re: STA(Steel Tank Add-on) 3.3

    Post by mechanic on Sun Mar 18, 2018 8:28 am

    aww1234 wrote:Hi
    In mission
    A Lucky Case! Cromwell Mk.IV
    I noticed swirling bunkers.
    Maybe it's a graphics error ?
    This is a bug. What is the installation order do you have?
    avatar
    aww1234

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    Re: STA(Steel Tank Add-on) 3.3

    Post by aww1234 on Mon Mar 19, 2018 7:56 pm

    Hi,
    I attached the jpg file
    installation
    C:\Steel Fury - Kharkov 1942
    Regards

    woofiedog
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    Re: STA(Steel Tank Add-on) 3.3

    Post by woofiedog on Wed Mar 21, 2018 5:58 pm

    Was playing out the "A Lucky Case! 15.12.1944, 15:30 (Cromwell Mk.IV)" mission and had the same problem with two of the twin Machine Gun Pillbox's spinning around.

    Did a quick fix by replacing the two MG Pillbox's with two "German, Machine Gun Fortified House's" instead with the Mission Editor.

    Here is a photo of the "X File" team riding out into the field with their scientific equipped Pz IV, to checking out the strange phenomena that is filling the battle hardened front-line troop's with trembling & spine tingling fear.





    lockie
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    Re: STA(Steel Tank Add-on) 3.3

    Post by lockie on Thu Mar 22, 2018 7:37 am

    aww1234 wrote:
    In mission A Lucky Case! Cromwell Mk.IV
    I noticed swirling bunkers.
    Yes, it's a bug. Try this fix. Install the last in line.
    https://www.sendspace.com/file/z7cido
    lockie
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    Re: STA(Steel Tank Add-on) 3.3

    Post by lockie on Fri Mar 30, 2018 10:20 am

    The new mission is coming! it'll be added to the campaign "Waidmannsheil". So, now we've seven missions devoted to Panzerjagger I. Original mission was made by Deviator, I've accommodated it to the whole campaign.


    Mission take place at August 1941 near Leningrad. This time user have 3xPzJ I and inf. platoon under his command and have to fight against BT-5/7 and T-50!
    The common German' assault lead through the forest. I'd recommend to hide your SPG in the forest and shoot at stupid AI! Of course, don't hesitate to send your wingmen to the true death against the Soviet tanks! The victory is more important then losses.
    I'd say PzJ I is the weakest German SPG at the first period of WW2 1939-41, but in fact German in those period didn't has anything better than this can and managed fight with this SPG to the end of 1942. Though, I've to note that ie Soviets didn't has any special SPG as anti-tank unit, but there were many armoured vehicles BA-10 (made under base of the US Ford vehicle) equipped with 45mm gun.


    Last edited by lockie on Sat May 05, 2018 11:55 pm; edited 1 time in total
    lockie
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    Re: STA(Steel Tank Add-on) 3.3

    Post by lockie on Wed Apr 04, 2018 9:25 am

    Panther ausf.A with a new camo(not zimmerit) is available now in the game! There will be a new unit: 3x Panther ausf.A (mix camo) + desant



    As u can see Commander has a random cap: field cap or uniform cap.


    Last edited by lockie on Wed May 16, 2018 8:26 am; edited 1 time in total
    lockie
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    Re: STA(Steel Tank Add-on) 3.3

    Post by lockie on Wed Apr 04, 2018 5:42 pm

    That will be a backimage for APRIL UPD made by Woofiedog! Cool cheers2

    What supposed to be done:
    features:


    MARCH update 2018

    - re-adjusted the shells of Mk.II "Matilda"
    - added a new buildings:
    1. Damaged building N3
    - added tank Pz.38(t) ausf.G (GER side)
    - added, updated and tweaked the next missions:
    1. GMP2.37, N04 Hetzer in attack, May 1945 (Hetzer)
    2. GMP3.32, N51 Magnum Force, April 1945 (Pz.IV/H)
    3. GMP3.32, N52 Final Cut, April 1945 (Pz.IV/H)
    3. GMP4.18, N47. Shadyrytsy, 11th AUG 1941, 10:00 (Т-50)
    4. GMP4.18, N48. Bad to the Bone, 11th AUG 1941, 10:00 (Pz.III/G).
    5. GMP4.18, N49. Rainbow is rising, 11th AUG 1941 (Т-28)
    6. GMP4.18, N50. Under the gun, 11th AUG 1941, 20:00 (Pz.IV/F1)
    7. GMP4.18, N51. Rough An' Ready, 12th AUG 1941, 19:30 (Т-50)
    6. Combat episodes, N04. 10th October 1943, Zaporozhye bridgehead ("Ferdinand")
    7. Waidmannsheil, N01. Morozovo, 12th August 1941, 17:00 (Panzerjager I)
    - added a new flora
    1. olive tree (Africa campaigns)
    - fixed marks location on the tanks: KV-1, KV-1e, KV-1s, KV-85
    - fixed some bugs on the tank T-50
    - fixed "upside-down" bug with a big/small pillbox
    - fixed wrong insignia on the trophy StuG III C/D
    - added simple cockpit for the tank T-50
    - updated 3D model Panther ausf.A
    - added new unit "3x Panther ausf.A (with random camo) + desant"
    - fixed uniform for MG gebirgsjager


    Last edited by lockie on Sat May 05, 2018 11:55 pm; edited 1 time in total
    lockie
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    Re: STA(Steel Tank Add-on) 3.3

    Post by lockie on Fri Apr 06, 2018 8:37 am

    There are some pictures from the mission N1 "Morozovo", campaign "Waidmansheil" (Panzerjager I).
    Playing for the Panzerjager I is a very tricky deal  pirat
    It's a very fragile unit: one shot - one kill. The task was take a part in the common assault then capture the village. We had to fight against tanks BT-5/7 and T-50.
    This is my SPG group with infantry came to the initial position in the "column" formation.


    Attack through the village! Destroy the toilet with a ram-attack!  Laughing


    When we've captured the village I've got one shot from the Soviet T-50 tank. Luckily, I was at the driver's place Smile Gunner and loader were killed.


    My achievement was a very humble: I've killed only three enemy soldiers and lost both wingmen  Scared  Well, I've to note the Soviet tankers are very well trained in the targeting!  Fighting


    Last edited by lockie on Sat May 05, 2018 11:51 pm; edited 1 time in total
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    vinidoidao

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    Re: STA(Steel Tank Add-on) 3.3

    Post by vinidoidao on Wed May 16, 2018 12:44 am

    plz translation for english link plz
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    K_Panther

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    Re: STA(Steel Tank Add-on) 3.3

    Post by K_Panther on Tue Jun 12, 2018 1:08 pm

    Hi,

    Kübelwagen and Pz III not suitable for winter camouflage:



    lockie
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    Re: STA(Steel Tank Add-on) 3.3

    Post by lockie on Fri Jun 15, 2018 5:37 am

    vinidoidao wrote:plz translation for english link plz
    This mission has been included in STA3.3 mod.

    K_Panther wrote:Kübelwagen and Pz III not suitable for winter camouflage:
    Yeap, it looks weird  scratch  Upload here an image with installation order, then we'll have a look.
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    Lightning62

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    Re: STA(Steel Tank Add-on) 3.3

    Post by Lightning62 on Sat Jun 16, 2018 10:56 am

    Hi,
    Lightning62 here. I have a one question about "Mein Panzerkampf" mod.
    I installed this mod but I can´t see and play this campaign in main page "missions and campaign list".
    Campaign "Carius" and "SteelBeast" is in the list but "Mein Panzerkampf" campaign is missing.

    [MODS]
    SSM 2.7=1
    Polygons_v2.35=2
    STA3.3=3
    u09_MAY_upd=4
    aspect_16-9_STA3.2_v.8.7=5
    CMP_Carius_v1.79=6
    CMP_Steel_beast_v1.30=7
    CMP_Panzerkampf_v1.45=8
    v04.0_All_missions_opened=9


    Have you any idea what is solution for this ?

    With regards
    Lightning62
    lockie
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    Re: STA(Steel Tank Add-on) 3.3

    Post by lockie on Sat Jun 16, 2018 11:10 am

    Lightning62 wrote:I have a one question about "Mein Panzerkampf" mod.
    Installation seems OK. For any case create the new user profile and try again.


    Last edited by lockie on Sun Jun 17, 2018 9:31 am; edited 1 time in total
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    Lightning62

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    Re: STA(Steel Tank Add-on) 3.3

    Post by Lightning62 on Sat Jun 16, 2018 11:26 am

    Hi,
    thank you very much. I will try and let you know about results.

    With regards
    Lightning62

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    Re: STA(Steel Tank Add-on) 3.3

    Post by Lightning62 on Sat Jun 16, 2018 11:41 am

    Hi,
    I added JUNE Upd but nothing. "Mein Panzerkampf" is missing yet. Also I created new profile.

    With regards
    Lightning62
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    Re: STA(Steel Tank Add-on) 3.3

    Post by Lightning62 on Sat Jun 16, 2018 1:20 pm

    Hi,
    I found reason for missing "Mein panzerkampf" problem. I installed campaign "Mein Panzerkampf", campaign "Carius" and "Steel Beast" and all this campaigns are in "Mission and Campaign" list. Aftee this I installed mod "All missions opened" and suddenly campaign "Mein Panzerkampf" is "missing in action". All story.

    With regards
    Lightning62
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    K_Panther

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    Re: STA(Steel Tank Add-on) 3.3

    Post by K_Panther on Sun Jun 17, 2018 11:50 am

    lockie wrote:Yeap, it looks weird  scratch  Upload here an image with installation order, then we'll have a look.

    lockie
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    Re: STA(Steel Tank Add-on) 3.3

    Post by lockie on Mon Jun 18, 2018 8:02 am

    @ K_Panther
    I see now. Some models were updated, thus textures doesn't suit. U need to install the latest update or delete wrong textures.
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    K_Panther

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    Re: STA(Steel Tank Add-on) 3.3

    Post by K_Panther on Tue Jun 19, 2018 9:45 am

    lockie wrote:@ K_Panther
    I see now. Some models were updated, thus textures doesn't suit. U need to install the latest update or delete wrong textures.

    Update did not help. I think need to edit the texture in "Weather_Winter_v.4.1_STA3.3"



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    Re: STA(Steel Tank Add-on) 3.3

    Post by mechanic on Tue Jun 19, 2018 8:37 pm

    The textures are incorrect in my installation also.
    lockie
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    Re: STA(Steel Tank Add-on) 3.3

    Post by lockie on Wed Jun 20, 2018 4:35 pm

    Everything cleared up with a wrong textures of the Winter mod! Two models were heavily updated:
    - Kubelwagen
    - Pz.III ausf.J (there were two originally. Both had flows: first model had so called bug "black wall", second was out of cockpit)
    That's why none of them doesn't suit to the current winter camo. I think we should ask Mr.Woofiedog to help out wit a new textures! Cool
    woofiedog
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    Re: STA(Steel Tank Add-on) 3.3

    Post by woofiedog on Thu Jun 21, 2018 11:30 am

    lockie... Everything cleared up with a wrong textures of the Winter mod! Two models were heavily updated:
    - Kubelwagen
    - Pz.III ausf.J (there were two originally. Both had flaws: first model had so called bug "black wall", second was out of cockpit)


    Will check & look into some winter skins for the three vehicles, two Kubelwagen and the Pz III J. Smile

    lockie
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    Re: STA(Steel Tank Add-on) 3.3

    Post by lockie on Fri Jun 22, 2018 3:48 pm

    Mission "Sokolovka, 29th August 1943 (SU-85)" from Campaign Soviet armor was redesigned and soon will be presented in the video by Geoweb35!





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    Re: STA(Steel Tank Add-on) 3.3

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