33lima wrote:Looking forward to this, just noticed the long list of additions and fixes - glad to see the Mg34 will now speak with a single voice!
I hope so
It was a very unpredictable bug.
I have updated some of the links to the NTA mod in the Mission reports at CombatAce to redirect here, so I hope that's ok.
But we need to wait a while, coz I need time to compile the new mod.
I've idea to include er training mission in the GMP1.0. What du u think? Or may be include it in the default game training campaign?
I mentioned in the edits at CombatAce that STA isn't ready yet so hopefully people will be patient, unlike me
I have done no work (just driving around) on the mission yet. So all there is so far, is what you sent me. I would like to get some real experience of mission design by taking a clone of this and removing the 'live' enemy troops, to make a simple driving mission, to start with. Covering
(i) driving from the driver's position, unbuttoned
(ii) driving from the driver's position, buttoned up
(iii) contact drills from the driver position (to practice the player in turning quickly to face a threat, when he sees/hears the message 'Contact LEFT/FRONT/RIGHT!')
(iii) driving and contact drills from the tank commander (or gunner) position.
If it's too boring I would let the other two Tigers stay in the mission (instead of removing them) and also prompt the player to practice formation changes and bounding overwatch (after a bit of driving, call the others forward with 'Do as I do' or just let them follow you from the start). Though that might make the briefing too complicated, unless the player is also given a page he can print with helpful keystrokes and advice to refer to, before or even during the mission.
No shooting, I know, but training can be fun, if it is made interesting enough. I had little interest in the Matilda training missions but driving around in a Tiger is a lot more fun. Especially if you know that it is part of a Tiger platoon leader training programme which is followed by your being deployed to the front to do it for real, in a mini-campaign. Ambitious, I know.
But I need to be able to learn how to add not just a mission introduction screen and picture, but also add messages which appear at the right point (time triggered or when you reach a certain spot on the road) and how to mark the route for driving with flags or other marks. A lot to learn, and that's an easy mission with no active enemy. But it would help me learn.
If this works out the missions can be released one at a time, then combined into a Tiger training campaign, then joined by a Tiger operational campaign.